SHOT - A continuous, non-stop
running of the camera.
Editing the video tape is done electronically or digitally. It is digital camera has been used for shooting or if the video scope shots have been transferred to a hards disc the editing will be done digitally.
Editing Techniques: The best way to
learn editing is to have the experience of editing quality footage. The
best way to learn how to shoot video is to edit bad footage. The
process should be repeated on simple projects so the student masters both
talents.
There is a language to film or video
just as there is to spoken or written languages. The human mind demands that
shots be presented in a logical sequence. However, the human mind of the viewer
does not analyze the sequence for time.
JUMP CUTS:Jump cuts result when two
sequential shots do not make logical sense. For example, one shot shows a
person standing and the next shot show the same person seated or in a different
location. Except on MTV, you will never see a jump cut in a commercial film or
video except for some unique artistic effect. When the mind tries to make sense
of a jump cut, the viewers' train of thought is disrupted and the illusion of
reality is destroyed.
Jump cut. Rapid switch from one scene to another which may be used deliberately to make a dramatic point. Sometimes boldly used to begin or end action. Alternatively, it may be result of poor pictorial continuity, perhaps from deleting a section.
Jump cut. Rapid switch from one scene to another which may be used deliberately to make a dramatic point. Sometimes boldly used to begin or end action. Alternatively, it may be result of poor pictorial continuity, perhaps from deleting a section.
Eliminating Jump Cuts :The goal of any
editor is to produce a video without any jump cuts. To achieve this
goal, the videographer must have shot footage that provides the editor with a
series of shots he can work with. The best technique to learn how to shoot for postproduction
is to learn how to edit in the camera. Once you master this skill, there
is little need for low budget postproduction. Several cinematic techniques are
used in all films to make the material flow logically and to solve the
jump cut problem.
Cutaway Shots: Separate two shots
with a shot of something completely different. During a church wedding service,
a person is walking down the isle. If the camera is stopped when they are
partway down the isle and then restarted as they reach the front, the result
will be a jump cut. Solve the jump cut by taking a cutaway shot of a
stained glass window, people in the pews, flowers or other
decoration. The mind assumes that the person moved the whole way
down the isle while the viewer was watching the other shot.
Reaction Shots :Similar to the cutaway shot but contains a subject that relates to the sequence of shots. In the above example, a shot of people watching the person walking down the isle would be a reaction shot.
Walk
In/Out Transitions :The
jump cuts result when the same subject is in different positions in two
adjoining shots. Avoided the jump cut by allowing the subject to walk out
of the first shot. Then they can appear in the next shot in a slightly
different place. If the space or time separating the two shots is larger, start
the camera before the subject enters the shot to allow them to walk in
to the field of view.
Cut-on-Action
:The
ultimate transition is to have matching shots where the action is
continuous between two shots. Cut the shot at a point in the action and begin
the next shot on the same action. Then the movement will appear to flow across
the transition. Accomplish the cut-on-action by having the person repeat the
action for the two shots. A close up shot of the person entering a door
followed by a wide shot taken from the rear of the room. If the subject is
performing a repetitive action, you can take a close up of one cycle of the
action followed by a wide shot from a different angle. A person shooting
baskets, diving into a pool, hammering a nail or even eating dinner are
candidates for cut-on-actions.
Dissolve
:The
editor's mantra is "If you can't solve it, dissolve it!" The
dissolve allows a transition between two shots that involves extremes in time
and place. For example, a shot of Lincoln leaving Springfield would dissolve
into a shot of his arrival at the capital in Washington. Unfortunately, it
takes three VCRs and an edit-controller or a computer editing system to achieve
this effect.
Cut.
Sudden change of shot from one viewpoint
or location to another. On television cuts occur on average about every 7 or 8
seconds. Cutting may:
- change the scene; compress time; vary the point of view; or
- build up an image or idea.
There
is always a reason for a cut, and you should ask yourself what the reason is.
Less sudden transitions are achieved with the fade, dissolve, and wipe
Matched
cut. In a 'matched
cut' a familiar relationship between the shots may make the change seem smooth:
- continuity of direction;completed action;a similar centre of attention in the frame; a one-step change of shot size (e.g. long to medium);
- a change of angle (conventionally at least 30 degrees).
*The
cut is usually made on an action .for example, a person begins to turn towards
a door in one shot; the next shot, taken from the doorway, catches him
completing the turn. Because the viewer's eye is absorbed by the action he is
unlikely to notice the movement of the cut itself.
Motivated
cut. Cut made just at the point where what has occurred makes
the viewer immediately want to see something which is not currently. A typical
feature is the shot/reverse shot technique (cuts coinciding with changes of
speaker). Editing and camera work appear to be determined by the action. It is
intimately associated with the 'privileged point of view'.
Cutting
rate. Frequent cuts
may be used as deliberate interruptions to shock, surprise or emphasize.
Cutting
rhythm. A cutting
rhythm may be progressively shortened to increase tension. Cutting rhythm may
create an exciting, lyrical or staccato effect in the viewer.
Cross-cut.
A cut from one line
of action to another. Also applied as an adjectuve to sequences which use such
cuts.
Cutaway/cutaway
shot (CA). A
bridging, intercut shot between two shots of the same subject. It represents a
secondary activity occurring at the same time as the main action. It may be
preceded by a definite look or glance out of frame by a participant, or it may
show something of which those in the preceding shot are unaware. (See narrative
style: parallel development) It may be used to avoid the technical ugliness of
a 'jump cut' where there would be uncomfortable jumps in time, place or
viewpoint. It is often used to shortcut the passing of time.
Reaction
shot. Any shot,
usually a cutaway, in which a participant reacts to action which has just
occurred.
Insert/insert
shot. A bridging
close-up shot inserted into the larger context, offering an essential detail of
the scene (or a reshooting of the action with a different shot size or angle.)
Fade,
dissolve (mix). Both
fades and dissolves are gradual transitions between shots. In a fade the picture
gradually appears from (fades in) or disappears to (fades out) a blank screen.
A slow fade-in is a quiet introduction to a scene; a slow fade-out is a
peaceful ending. Time lapses are often suggested by a slow fade-out and
fade-in. A dissolve (or mix) involves fading out one picture while fading up
another on top of it. The impression is of an image merging into and then
becoming another. A slow mix usually suggests differences in time and place.
Defocus or ripple dissolves are sometimes used to indicate flashbacks in time.
Superimpositions. Two of more images placed directly
over each other (e.g. and eye and a camera lens to create a visual metaphor).
Wipe.
An optical effect
marking a transition between two shots. It appears to supplant an image by wiping
it off the screen (as a line or in some complex pattern, such as by appearing
to turn a page). The wipe is a technique which draws attention to itself and
acts as a clear marker of change.
Inset.
An inset is a
special visual effect whereby a reduced shot is superimposed on the main shot.
Often used to reveal a close-up detail of the main shot.
Split
screen. The division
of the screen into parts which can show the viewer several images at the same
time (sometimes the same action from slightly different perspectives, sometimes
similar actions at different times). This can convey the excitement and frenzy
of certain activities, but it can also overload the viewer.
Stock
shot. Footage
already available and used for another purpose than the one for which it was
originally filmed.
Invisible
editing: See
narrative style: continuity editing.
Manipulating Time
Screen time: a
period of time represented by events within a film (e.g. a day, a week).
Subjective
time. The time
experienced or felt by a character in a film, as revealed through camera
movement and editing. (e.g. when a frightened person's flight from danger is
prolonged).
Compressed
time. The compression of time between sequences or scenes,
and within scenes. This is the most frequent manipulation of time in films: it
is achieved with cuts or dissolves. In a dramatic narrative, if climbing a
staircase is not a significant part of the plot, a shot of a character starting
up the stairs may then cut to him entering a room. The logic of the situation and
our past experience of medium tells us that the room is somewhere at the top of
the stairs. Long journeys can be compressed into seconds. Time may also be
compressed between cutaways in parallel editing. More subtle compression can
occur after reaction shots or close-ups have intervened. The use of dissolves
was once a cue for the passage of a relatively long period of time.
Long
take. A single shot (or take, or run of the camera) which lasts
for a relatively lengthy period of time. The long take has an 'authentic' feel
since it is not inherently dramatic.
Simultaneous
time. Events in different places can be presented as occurring
at the same moment, by parallel editing or cross-cutting, by multiple images or
split-screen. The conventional clue to indicate that events or shots are taking
place at the same time is that there is no progression of shots: shots are
either inserted into the main action or alternated with each other until the
strands are somehow united.
Slow
motion. Action which takes place on the
screen at a slower rate than the rate at which the action took place before the
camera. This is used: a) to make a fast action visible; b) to make a familiar
action strange; c) to emphasise a dramatic moment. It can have a lyric and
romantic quality or it can amplify violence.
Accelerated
motion (undercranking) . This
is used: a) to make a slow action visible; b) to make a familiar action funny;
c) to increase the thrill of speed.
Reverse
motion. Reproducing
action backwards, for comic, magical or explanatory effect.
Replay. An action sequence repeated, often
in slow motion, commonly featured in the filming of sport to review a
significant event.
Freeze-frame.
This gives the image
the appearance of a still photograph. Clearly not a naturalistic device.
Flashback. A break in the chronology of a
narrative in which events from the past are disclosed to the viewer. Formerly
indicated conventionally with defocus or ripple dissolves.
Flashforward.
Much less common
than the flashback. Not normally associated with a particular character.
Associated with objective treatments.
Extended
or expanded time/overlapping action. The
expansion of time can be accomplished by intercutting a series of shots, or by
filming the action from different angles and editing them together. Part of an
action may be repeated from another viewpoint, e.g. a character is shown from
the inside of a building opening a door and the next shot, from the outside,
shows him opening it again. Used nakedly this device disrupts the audience's
sense of real time. The technique may be used unobtrusively to stretch time,
perhaps to exaggerate, for dramatic effect, the time taken to walk down a
corridor. Sometimes combined with slow motion.
Ambiguous
time. Within the
context of a well-defined time-scheme sequences may occur which are ambiguous
in time. This is most frequently comunicated through dissolves and
superimpositions.
Universal
time. This is
deliberately created to suggest universal relevance. Ideas rather than examples
are emphasised. Context may be disrupted by frequent cuts and by the extensive
use of close-ups and other shots which do not reveal a specific background.
The
cameraman uses several shots to narrate his story visually. Among these are the long shot, the mid-long
shot, the medium shot, close up and very close shot.
The
zoom lens that the cameraman uses enables him to take either a long shot or a
very close shot without moving the camera, but only by manipulating the
lens. The zoom lens are rarely used in
TV news coverage. They are not as
communication as the other shots are, and are useful only for focusing on man’s
face or figures or on documents. They
are also difficult to edit because the process is time-consuming.
The
pan shot moves horizontally on a fixed axis instead of just the lens. The camera moves to the left or the right as
required for a pan shot.
The
tilt shot covers the scene up or down.
The pan shot and the tilt shot are used while shooting conferences,
meetings or rallies. They are used
generally when the news value of a picture is most important. not its quality.
They are generally avoided since they cause problems in editing, ,as in the
case of the zoom shot. As newscasts are
bound by deadlines, the editor cannot spend too much time in editing zooms,
pans and tilts, without causing visual jumps.
Editing
the videotape is done electronically or digitally. If a digital camera has been used for the
shooting, or if the videoscope shots have been transferred to a hard disc, the
editing will be done digitally, i.e. non-linear, not electronically. Only videotape shots are edited
electronically.
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